Brain&Beast was created by Ángel Vilda in 2010. His garments are like games, riddles, hieroglyphs with an apparently simple structure that respond to complex geometric equations where colour and materials form part of codes where nothing is random. Brain&Beast creates sets of garments that combine emotion and reason, strongly influenced by contemporary culture, not forgetting large doses of sophistication and a sense of humour.

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Our genetic information is nothing more than a "puzzle" of fragments of DNA from our ancestors; a new combinatorial, unique puzzle made of ancient pieces in which we are only temporary repositories of data that, at the same time, we will transmit to our descendants.

In this continuous inheritance of data there are mutations, that is, changes in the sequence of the genetic chain. Sometimes these are due to copying errors in cell division, sometimes due to exposure to ionizing radiation or chemicals called "mutagens" or viral infections. After all, a mutation is nothing more than a lack of induced spelling in the genetic sequence. Therefore, the DNA replication process is not perfect and, as a result, there is evolution. Metaphorically, it is a new placement of the pieces of the "puzzle", which can give rise to contradictory results: on the one hand, a new interpretation or "beneficial mutation", the basis of the change towards progress ... or the perversion of the established system and, consequently, the disease of the organism or congenital defects. However, it should be remembered that no adaptation promotes health, it always has a cost.

Paraphrasing Gilles Deleuze in <Difference and Repetition> (1968), the repetition "expresses at the same time a singularity against the general and a universality against the particular". However, mutation or "defect" are no longer only essential for evolution to occur, they increase genetic variation and the potential of individuals to differentiate. Progress only occurs far from comfort, questioning the established order and propitiating new combinatorics in the order of the pieces of the "puzzle". So, let’s put science aside (since it deals mainly with generalities seeking to predict reality by making use of reduction and equivalence) and play to mess up this toy still running the risk of generating aesthetic torsions, spelling or dissonant melodies. In the end, it is all a matter of time: we possess this "puzzle" in an ephemeral way, just as we are transient owners and we will bequeath our version of the composition to our successors who, in turn, will relocate the inherited fragments.

Brain&Beast in MBFWMadrid

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